LEGION Model Builder Help

Entities' scanning ability

The in-built intelligence of LEGION Entities enables them to ‘scan’ up to 5.0 metres ahead of themselves in the direction of travel. Because of this, any Spatial Object should ideally have sufficient depth in the direction of travel to ensure that Entities step into its area before they react to any other object they perceive (for example they may slow down if they perceive a wall beyond an Exit when in fact they would actually exit the space or head to another level before being affected by any obstacle).

This is not always possible in confined spaces, however, and you should tackle these situations at your own discretion.

Exits, Level Exits, Delay Points, Waiting Zones, Focal Nodes, Escalators, Stairs and Focal Drift Zones have Focal Segments; single Queues have a focus rather than a segment and it is dynamic: it is placed at the head of the Queue and jumps to the end of the Queue as Entities join it. Queue Groups also take a single focus rather than a Focal Segment.